woensdag 24 december 2014

Memory & Dogma | minor film II


With film I tend to use subjects that provoke me: Little stimuli that make me have a magical moment.  Many of my interests revolve around nostalgia. Although nostalgia means more to me then a desire to obtain something you cannot relive twice. Nostalgia is reliving that same feeling you had when you think back of something, or more likely, get hit by an event that triggers the same feeling.  Although it’s not the exact same moment, I believe you cannot, not speak of nostalgia if you can replace the same feeling you had with a new event. Supposedly nostalgia as a memory can’t be described as a time-bound occasion. 


-         In a way everybody has their own working method and maybe even rules that you live up to while working, I was wondering if mine would block me in a way to develop further as a film producer.
 Or keeping me from portraying events as i want them to.

-         I feel like my work is produced more as a prey then a predator. I tend to get really close to a object without provoking it. I watch and look, wait and carefully look for the right ingredients to use. I don’t judge. I want to bring content to the surface as it should be, or as i believe it should be portrayed.

-         My classmates assigned me with 5 absolute rules to work with, challenging with me to stay away from familiar guidelines.
5 rules to live up too.  Not really a problem, as I like the challenge.


Memory & Dogma
Bas is quite the eccentric figure who loves to talk, especially at the  first meeting you’ll have with him. He’ll try to impress you with his 'dominant' presence and wants to take control of the room. Once  you’ll give him the space to talk though, he’ll share his views and thoughts.
With an interview that went in many directions, I was hoping for different reactions and different emotions, confusion maybe or defensiveness, which he tends to do. Keeping my working method in mind though: I’m not forcing, I’m just asking and watching.


"If you have limitations to your work, you're forced to use your imagination".
Lars von Trier